Sunday, April 25, 2010

Call of Duty: Modern Warfare 2


Call of Duty: Modern Warfare 2

Call of Duty: Modern Warfare 2


Product Details

  • Amazon Sales Rank: #30 in Video Games
  • Brand: ACTIVISION
  • Model: 83747
  • Published on: 2009-11
  • Released on: 2009-11-10
  • ESRB Rating: Mature
  • Number of discs: 1
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .59" h x 6.74" w x 5.73" l, .29 pounds

Features

  • Epic single-player campaign picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare
  • The definitive multiplayer experience returns, with a host of new perks and enhancements
  • New cooperative SpecOps mode, the perfect combination of Modern Warfare's single player intensity and the addictive replayability of its multiplayer
  • Special Ops Mode allows two players, either alone or with a friend, to engage in unique mission play and features split-screen functionality.
  • `Modern Warfare 2¿ contains new and updated weapons, new weapons attachments, and a variant of the multiplayer weapons customization system from `Call of Duty 4¿, now available in the single player campaign.

Editorial Reviews

Amazon.com Product Description

Modern Warfare 2 is a first-person tactical shooter and the sixth entry in the popular Call of Duty series. True to its name and following the lead of its predecessor, Call of Duty: Modern Warfare, it places players in modern combat settings, as opposed to the WWII environments of the earlier Call of Duty games. This modern approach brings with it new weapons, action and options. Coupled with a variety of gameplay modes including single player, multiplayer and the co-op Special Ops Mode, it is destined to be one of the most popular games of 2009 and a worthy addition to the Call of Duty series.

'Modern Warfare 2' game logo
Taking fire from behind a riot shield in 'Modern Warfare 2'
Classic tactical FPS action.
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Leading a squad off a landing strip in 'Modern Warfare 2'
Customizable multiplayer perk system.
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A battleground in the slums of Rio in 'Modern Warfare 2'
Diverse in-game environments.
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Soldier looking down a rifle with a scope attachment in 'Modern Warfare 2'
New weapons and gadgets.
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Story
The storyline of Modern Warfare 2 picks up where the events of Call of Duty 4: Modern Warfare left off. The ultranationalist Russian leader Zakhaev has been eliminated, but it seems that his lieutenant, Vladimir Makarov, is an even bigger danger. Having made a successful play for power, Intel indicates that he is extending the reach of his influence well beyond the borders of Mother Russia, causing a stir in the international community and prompting the involvement of Task Force 141. Task Force 141 is an elite multinational unit made up of Navy Seals, Delta Force operatives, British SAS and CIA. In the single player campaign you are Sergeant Gary "Roach" Sanderson, with the hero of Call of Duty 4, "Soap" MacTavish, promoted to Captain, making an appearance as an NPC (non-player character) and your commanding officer. The elimination of Makarov and his underlings at any cost is your number one priority, regardless where the fight occurs.

Gameplay
The latest release in arguably the most successful tactical first-person shooter franchise of all-time, gameplay in Modern Warfare 2 follows the same winning and time-tested structure of earlier games in the series. In the single player campaign players are aided by AI squad members as they take on a series of missions aimed at eliminating Ultranationalist forces. Each mission is built around a particular objective, with players utilizing some level of guidance from NPC characters, including "Soap" MacTavish, and aided in navigation by the game's heads up display (HUD). Along the way players will be able to utilize a wide variety of weaponry and and vehicles, as well as be able to customize weapons with gadgets attached to them.

Also, just as in previous games in the series, Modern Warfare 2 is heavily focused on multiplayer gameplay. The different multiplayer modes, available both in local play and online, contain plenty of customization options and revolve around different strategies ranging from the every man for himself action of "Free-for All," the classic team-based fun of "Capture the Flag and the tactical, team-oriented action of "Search and Destroy," just to name a few. Multiplayer modes also feature the "Perk" System that players may be familiar with from earlier in the franchise. Through this system players gain additional abilities, weapons and benefits as they gain experience in combat. This can be done by leveling up, but another important way way is through "kill streaks," the number of enemies eliminated in succession. These are available beginning with three kills and include the ability to call for supply drops, predator missile strikes, helicopter gunships and many more. Players have the ability to customize in advance which perks will be available at each number and can even gauge their progress towards each at the touch of a button. With an eye towards not making the game too hard for new players the game also features help to players experiencing "death streaks," multiple consecutive deaths in multiplayer matches.

Special Ops Co-op Mode
Along with a single player mode and multiple multiplayer modes, Modern Warfare 2 also features an unique third main play option, Special Ops Mode. Available both online and in local play, Special Ops Mode is designed to provide a distinct time-based play option, featuring special scenarios not found in other modes in the game and lots of enemies to take on. This mode can be played either alone or with a friend, again either locally or online, with local co-op play including split-screen functionality.

Key Game Features


Customer Reviews

Short Story...An Eternity of Gaming!5
Just like its most recent predecessors, Call of Duty 4: Modern Warfare and Call of Duty: World at War, the campaign portion of Call of Duty: Modern Warfare 2 is a really fun game with extremely intense battle sequences. The downfall is that it's very very short. So let me start by saying that if you're not set up to, or you just don't intend to, play the online co-op or multiplayer modes, you really want to think twice before paying full price for this game. Single players either need to rent this or wait for an inexpensive used copy to go on sale.

So you get three game options: Special Ops (online isn't necessary, but at least two players are required for some of the missions), Multiplayer (designed to be played online; this is no fun split-screen with a max of 4 players), and the single player Campaign that took me less than 6 hours to finish.

In single player Campaign mode, you're a first person shooter (soldier) on the frontlines, and this time the frontlines aren't limited to overseas territories. Primarily you're playing separate, interlacing missions all over the world as two different characters. The story takes place several years after CoD 4 ended. And just as in CoD 4 you're with a team of characters that are truly your band of Artificial Intelligence brothers. On easier settings the AI soldiers can do practically all of the work for you on some missions; the help you might get from your team is based on the difficulty setting you've chosen. So unless you want to just glide through the game, definitely don't pick the Recruit difficulty (the other difficulty options are Regular, Hardened and Vet).

I could take away a star from the overall score of this game for how short the single player mode is, but I won't....All of a sudden it's not so short when you go back and try to play on the Vet setting and spend the time looking for all of the Intel items.

You arrive in single player boot camp just like in all of the previous CoDs, and you get a brief tutorial on how to maneuver around, shoot your weapons & throw grenades. After boot camp you get to choose the difficulty setting, then you're immediately strewn into various battles. (Once you've completed the game on any setting you can go back to various chapters to clean up any items or trophies missed, and at the start of each chapter you can choose to attempt on the higher difficulties.)

You fight your way through some intense chapters....really intense. In fact, when you first start off, there's even a warning that you'll be in for some VERY disturbing sequences, and you have the option to tell the game to skip "offensive material". Ummm...no thanks. I think that this is the first game that I've played that offers the option to censor itself if you choose the option. The story is a bit choppy at times, but the battles are wild. The graphics are out of this world, and some of the "familiar territory" scenes will just blow you away with how much it really looks like your own back yard.

The weapons are plentiful and sophisticated. You're shooting whichever modern-day weapon you happen to have picked up along your objective route. Objectives that guide you along are updated regularly as you complete each task throughout each chapter. And some of those tasks are brutal. There are frequent checkpoints (I think I remember even reaching new checkpoints without firing a single shot) in the campaign, so no need to worry about respawning back before what seemed to take an eternity to complete. On the other hand....

....There is the Special Ops portion of the game. I think that there are 23 different missions for you here, and you can play each one by trying to earn 1, 2 or 3 stars in each mission. Some of these are darn hard, especially the final 3-star unlocks. You will be frustrated by playing some of these a few times before you beat the levels to earn your stars. And there are no checkpoints in these missions, so if you fail in the final moments of a mission, you start over from the beginning of that mission.

Special Ops is most fun with a partner. It's best online so that you get to play full screen, but if you have a guest over you can play split screen offline. For all you World at War players looking for Zombies, you're out of luck here. You get Special Ops instead. There was a silly rumor that MW2 would have an "Alien Invaders" mode that would rival the Zombie mode of WaW, but that indeed was just a silly rumor.

Online Multiplayer is where you'll get addicted. No AI brothers here...just your fellow gamers. You'd better have your FPS skills honed if you think that you'll score better than some of the MW2 online players. A very high percentage of the online players have been honing their skills online for years now with CoD4 and World at War.

The concept with Multiplayer is certainly not new. The more you play, the higher you rank allowing you to unlock more (fine tuned) weapons. The game sets you up in matches with people at your level and rank, but that ain't gonna help you if you're new (you will be fondly referred to as a noob by your swell fellow online players) and you're up against the CoD4 or WaW vets.

What makes MW2 Multiplayer more than just a new map pack for CoD4 is that the Multiplayer weapons and perk system are vastly improved. And so is connectivity (so it seems in the initial week of play after a few day one and two glitches). You get 10 times the amount of points for the kills and captures that you're used to getting only 5 or 10 points for in CoD4 and WaW. You also now get points for not just killing and capturing, but for taking out enemy air support, coming back from deathstreaks, killing your nemesis, breaking an enemy's streak and other stuff. Yeah, Multiplayer is good fun, habitual and bad for a marriage.

So all in all Call of Duty: Modern Warfare is major fun. The only drawbacks to this awesome game are that the campaign is really short and the multiplayer action is a bit familiar. But the MW2 Multiplayer improvements over its predecessors far out weigh the familiarity.

Modern Warfare 2 is a must for FPS fans. Add it to your cart, soldier!

Ok, so no one plays the campaign mode... except me.2
My Experience:
Being I am an OG, from the 70's my reaction times are slowing down and I know it. I actually enjoy the campaign modes in these games. Which is why I am giving it a 2 star. I am sure people will blast me because the MULTIPLAYER IS WHERE ITS AT MAN!!! OMGWTROXXORZ.!11. I agree that the multiplayer can be fun, but this is a review of the game as it stands.

Campaign Mode: ***** 5 star

First off the campaign mode. The graphics and scenes are so absolutely beautiful I would give this a 5 star hands down, it is what brought this title up from a 1 star. From the basic places like the airport in the mountains. The snow, the weather, it all seems to be so very real and inviting. When you have to take back the White House it is breathtaking from the color of the sky to the helicopters crashing all around you. Wonderful, epic and left me wanting more. Which, leads us to the reason I want to give this a 1 star.

Campaign Story: 0000* 1 star

The campaign mode is ridiculously short. I wanted to take my time taking it all in and several missions push you the whole time to GO GO GO!!! which is expected due to the insane pace of the enemies. It really sucks you in and makes you feel part of it, however, it falls horribly short due to the anemic plot and, well...shortness... The major issue with the campaign is the incredibly weak story. They never explain why anything has happened, the dialogue between the characters is full of hyperbole and patriotic fluff. I realize the world thinks Americans are a bunch of yahoo cowboys, but come on with the brainless pointless dialogue.
Sub campaign:
The Spec Ops are so-so fun, but its just a rehash of the campaign you just finished.

Now lets discuss the 10,000 pound gorilla in the room.

Multiplayer 0000* 1 star
I understand its my lack of skillzorz that makes the multiplayer frustrating. That does not mean that I have to give a game I do not enjoy anything more than I have. The new titles and other 1337 embellishments they have thrown into the multiplayer has done nothing but polish what I perceive as a pile of excrement. Playing with a friend can make multiplayer a bit more fun. Going into a game where only 2 out of 18 have a mic, where most are young kids, and some have voice modifiers so we dont know they are kids,(yea right Darth), is nothing short of pure hell. Its not fun, nor is it the reason I got this game.

After playing such epics as Uncharted: Drake's Fortune & Uncharted 2: Among Thieves this game pales in comparison for the depth of characters, re-playability, and overall scope. I am not a glutton for punishment so games like Demon's Souls have little appeal to me. I have a family, job and other things taking up my time, (like Amazon reviews), so a 2-3 hour frag fest where I am repeatedly killed over and over holds no appeal to me either.

For the -Not Helpful- voters:
I am sure this review will garner a fair share of negative votes. Just remember you too are entitled to your opinion and you too can write a review on any product and YOUR experience with that product. My experience with this product, while amazing, was brief and ultimately very frustrating. If this was a review of a new electric toothbrush and that toothbrush shocked you every time you used it, you too could come here and write about it was a pain to use. Reviews are not meant as an -I am a fan or I hate it-, instead it is meant as a way to let customers hear a varied and alternative view of a product. I think overall Activision did a pretty good job with this game. The soundtrack was spot on and sounded great. But making the game as a single player and a multiplayer means its not excellent at either one. Sure your Honda Civic can go off-road but eh, do you think it will hold up well?

Pros:
>> Beautiful animations
>> Epic scenes
>> Motion capture is fantastic
>> Fantastic soundtrack

Cons:
<< Story is disjointed and weak
<< Campaign is very short
<< Relying on this game to be 100% multiplayer experience means that it never works well as a single player game.

Summary:
This game was made as a multiplayer game with a campaign thrown in as a disjointed storyline that never fully grabs hold and engages, partly because it is too short. If the campaign were only 20-30 more hours long, this would be an epic worth keeping. So for now, try it before you buy it.

Thank you for reading my review. I WILL take any discussions, so if you feel like chatting about it, please feel free to leave a comment.

Pinball FPS3
I've been hammering through the game for two days straight so right off the bat... Don't bother with the single player campaign, it is a waste of time. The dated and shallow play mechanics are right out of the late 90s and you can run through it in about 4 or 5 hours. After mammoth games like Metal Gear Solid 4 or Uncharted 2, the main game just does not cut the mustard in this day and age. But if you bought this game to play as Soap McTavish, you don't really care. For me, just like its predecessor, Modern Warfare 2 is all about multiplayer.

You are going to read rave after rave review of Modern Warfare 2 from anywhere you look. Much like what happened with COD4, the reviews hardly take a broad, measured look at the full experience. Let's avoid the temptation to fan the flames of hype and take a good look at some of the shortcomings in the game.

A friend of mine asked about the "No Russian" mission on SP. There really isn't much to say. You can skip it or just watch, or you can participate. The level feels like an experiment they left in. When their single player game lasts only about 4 and a half hours, with lame trophies (or Achievements on XBL), throwing in a shock level for attention makes some sense. The content is maybe over the line a little. But in my feeling, "No Russians" is a poster boy for Infinity Ward's Virtua Cop rails gameplay. Stick to the "Bling" in MP. Spec Ops does add some replay value, but you are still fighting the same SP enemies that stand in one place and fire bullets like a fire hose without reloading. Uncharted 2's co-op and survival modes I believe play better.

Sound effects are great. The game runs mostly smooth. There are some frame drops when there is a lot of smoke on screen. Overall, the graphics get the job done on the strength of the consistent frame rate, but not on beauty. The engine looked dated in COD4 and though it looks better now, Modern Warfare 2 is not up to par with the best of 2009.

Maps are hit and miss. Some are well done with some verticality to them. Others look like they were designed in 10 minutes. Though most of the maps seem large, they feel a little on the small side. Besides the "Rust" map, which for some reason never comes up to play, there isn't a good equal to "Shipment" from COD4 (either you love it or hate it) and that is a little disappointing, but there are expansions coming.

On the PS3 you still can't listen to your local music collection when playing. However, thankfully, there is now vibration for muzzle feedback when firing weapons.

Lag is still a problem from time to time. I would hope in future updates, Infinity Ward can pull out a better ping filter. Host migration is implemented, but that doesn't mean it always works. I have a solid 10meg connection and games still end from "lost host connection" errors.

There are tons of kill streak bonuses and perks. In fact there are so many, it doesn't feel that special to get a kill streak anymore. Calling in an airstrike and then following it with a devastating chopper strafing run always felt good. Even if you got them over and over again in COD4.

Sure there are lots of new perks and upgrades, but one annoyance I have with MW2 is sometimes it just feels like you are playing a pinball machine. There is so much XP, rings and points popping up, you can get points from anything you do. BAM! WAP! Its like watching an old Batman tv show sometimes. Which is...well...kinda lame. I think the simplified old system was probably better.

Ok so the game is far from perfect and somebody had to say it after all the near perfect reviews. Modern Warfare 2 is a lot of fun, but feels a bit dated. The game play is fast and furious online, but there are more than a few rough edges to be found. Nevertheless, its a good time sink online.

8/10

God of War III


God of War III

God of War III



Product Details

  • Amazon Sales Rank: #13 in Video Games
  • Brand: Sony
  • Model: 98111
  • Published on: 2010-02-28
  • Released on: 2010-03-16
  • ESRB Rating: Mature
  • Platform: PLAYSTATION 3
  • Original language: English
  • Subtitled in: English
  • Number of items: 1
  • Dimensions: .59" h x 5.42" w x 6.72" l, .26 pounds

Features

  • True to the series roots, the four pillars of game play - brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling story - all return.
  • God of War III is the epic conclusion to the Greek mythological trilogy, which will complete Kratos' story that began in the original title for the PlayStation 2.
  • New deadly weapons like the Cestus, powerful metal gauntlets with devastating strength, and other brutal instruments of war that open up ruthless new techniques.
  • The menacing creatures of Greek mythology can now be manipulated against their will, to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation.
  • God of War III picks up exactly where God of War II left off ¿ Kratos must take his quest for vengeance to the very stronghold of the Zeus.

Editorial Reviews

Amazon.com Product Description

God of War III is a single player action game, exclusive to the PlayStation 3, and the final installment of the God of War trilogy. Containing signature and addictive God of War gameplay — a combination of over-the-top action combat, exploration and puzzle-solving — along with an engrossing mythologically inspired storyline and a selection of new weapons and a new weapons system, it is a fitting conclusion to the much praised God of War franchise.

God of War III game logo
Story and Gameplay
God of War III allows players on the PlayStation 3 to take on the climatic role of the ex-Spartan warrior, Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hades once more to seek revenge on those who have betrayed him. Armed with double-chained blades, as well a selection of new weapons, Kratos must take on mythology's darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus and the mighty Zeus himself.

Key Game Features

Screenshots:
Kratos with new weapons the Cestus gauntlets in God of War III
Feel Kratos' wrath.
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Kratos grappling towards a centaur boss in God of War III
More baddies and bosses.
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Explosive action in God of War III
New devastating weapons.
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Kratos working his way out of a titght spot in God of War III
Action/combat/puzzle play.
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Customer Reviews

WILL YOU JOIN THE SPARTAN ARMY?5
If you don't then you will be missing out on, easily, one of GREATEST games of all time! I thought I was blown away by Uncharted 2. I was but I am even more so with God Of War 3. Unbelievably, God Of War 3 floored me from the 30 minute opening sequence to the mind blowing finale. How did Sony Santa Monica pull this off? The SCALE of this game will boggle the mind and make your jaw hit the floor! When I first played the demo some 3 months ago I was in awe. After having played through every luscious drop of GOW 3 I am spellbound beyond belief. If I could only use one word to describe this game: EPIC! Remember the old home arcade system Neo Geo and SNK's motto for it "Bigger, Badder, Better"? This applies to GOW 3 in spades.

Upon first sight of GOW 3 you'll notice that the high def graphics are probably the best, on any system anywhere, computer gaming rigs included. Sony really tapped into the "true" power of the PS3 with this one. Some of the things I saw in this game is making me think it was all a dream because it just isn't possible in games, right? Wrong. Seeing the gigantic titans filling up the whole screen in perfect graphical splendor, on a 50 in. plasma, all the while Kratos is scaling it, and fighting a boss(Poseidon) on it, is completely amazing. Gamers, this is what we live for! The detail of not just the titans, the environments, and the Ghost of Sparta himself, but the minor enemies, such as the skeleton warriors, is astonishing. And seeing 15 or so of these skeleton warriors pile on Kratos and then seeing him violently power them off is unbelievably cool and empowering. It almost makes you feel like a god! The sheer power you feel controlling Kratos and watching him annihilate everything in his path in the name of vengeance will cast a spell over you.

The combat control is much the same as before, if not better. In other words, the control is flawless and if ain't broke don't fix it philosphy applies here. There are timed button presses for the boss battles(quick timed events). And bosses there will be. Some of them are absolutely enormous, such as Hades. Dealing death to the bosses is quite a sight. Impale them. Check! Rip off body parts. Check! Let blood and guts flow like a river. Check! This is one of the goriest and most violently graphic games I've seen. EVER! Kratos can still have sex in GOW 3! Always a welcome addition. Even one scene with a goddess! I think what might impress me most besides the scale of the game, is the number of enemies that can be on screen at one time. At times, there had to be close to 50 or more on screen. That is incredible considering it's running at 60 FPS the entire time with no slowdown. All of that even when there are cyclopses and minotaurs on the same screen, along with a titan in the background. Ridiculously amazing!

The story, sadly, was the most disappointing part of the game. It seemed a bit convoluted; like too much was going on with too many different characters. The story is not bad mind you and it`s easy to follow, it just feels like it's taking a major backseat to everything else. Still, it takes nothing away from the greatness of GOW 3. The puzzles in the game are challenging without being overly so and some of them very clever and ingenious. More than a few I was a bit stumped by. All in all it took me about 10 to 12 hours to roll through this masterpiece. I don't really remember how long it took me to go through each of the first two, so I can't compare length. While a bit short, for my taste, it was still one hell of a magnificent ride! The camera still can't be controlled by the player, but that has never bothered me and I think it was put to even better use this time around. It seems the angles and various shots are Hollywoodesque, if that makes any sense.

Weapons! The Cestus easily steals the show of the several new ones that you'll earn. The Cestus is completely WICKED! The combo moves are spectacular and more so than ever before and you can now swap weapons on the D-pad in the middle of one. When surrounded by a bunch of baddies and knowing you have different button options to pound the pulp out of them is especially gratifying. The use of the bow and arrow is easy and very useful. Very cool shooting the harpies with it and grabbing on to them to further your progress across chasms or to the top of places well out of your reach. I like the fact that now the bow quickly recharges after each use. I love being able to pick up enemies and charge with them, using them as a battering ram on other baddies. Completely awesome! Controlling the cyclops is amazing as well; swinging him around and pulping your enemies is gleefully sadistic. It must be experienced! You level up your health and magic much the same way as the two previous GOW's via feathers, stones, and now, minotaur horns.

The music is excellent! But hasn't the music always been excellent in the series? The voice acting IMHO is top notch. Seems even better than before. The action and pace of the game are relentless. Something new(and amazing) and unique is always happening to keep you glued to the screen; even if it happens only once. There is so much more I could go on talking about with this stunning, amazing, and breathtaking game known as God Of War 3, but I`d be here for a while and then you`d be bored;)

I don't care what genre of games you like or whether or not you even like GOW 3 type games, this is a game that absolutely MUST be experienced. I won't say this is my favorite game of all time, but it's right there at the top with Uncharted 2, Modern Warfare 2, Metal Gear 4, and Resident Evil 4. I don't care if you have to get an extra job(gulp), rob a convenient store(gasp) or steal if off your friend(yeah!) you have got to get this SOON! I've been playing games for 30+ years(since the days of Colecovision) and I've never been this AMAZED by a game! There is so much diversity, so much to see, so much so tightly packed in such a spectacular game that it will make you wonder how they pulled it oof. Folks, the next generation of gaming has arrived and I am stunned, blown away, mesmerized and spellbound by what Sony Santa Monica created. My hat goes off to them for they are a TRULY talented team! Kudos of accolades go to Stig Asmussen for his brilliant direction of this game and for making it so much more than I thought possible.

This seems to be the end of this GOW saga and I hope we'll see more of Kratos in the future, because this is only a scratch on the video game surface of the great things the future could hold for the Ghost of Sparta. I am truly moved!

It's a 10/10 experience!

ARE YOU GOING TO JOIN THE SPARTAN ARMY NOW?



SIDE NOTE(or bottom note) - I'm not sure why this game was released earlier than it's scheduled March 16th release date. I had originally preordered GOW 3 on Amazon, but after I found I could get it nearly a week earlier on eBay I cancelled my Amazon pre-order. Not that I'm complaining about any of that. The same thing happened with Modern Warfare 2. I'd like to know how people are getting these games so early. The guy I bought my copy from on eBay said he'd had his copies since March 6th,. He wouldn't elaborate as to where he got them. I received mine on March 11th. I had to pay and arm and a leg for it, but it was worth every dime.

Easily a GOTY contender5
God of War 3 opens with a massive bang; starting right off from God of War 2, we find Kratos scaling Mount Olympus going after Zeus with the 4 Titans climbing up the mountain ready to cause havoc. From there it's basically a whirlwind of a nearly 40 minute setpiece involving characters on a massive scale, an epic boss fight and some light platforming to break up the action. In a way, this sequence sets up for what you're going to be playing for this roughly 10 hour game (the save point before the long final boss/ending sequence has me at 9 hours 31 minutes) which is graphically gorgeous, refined gameplay from previously and an impressive sense of scale. From there, game doesn't quite match the heights but it's still an incredibly solid adventure but in a way that's kind of the problem with a massive opening sequence; the rest of the game just doesn't have it again but does perform really adequately with what it does show. So 3 years in the making, new director, new system...how does the 3rd installment hold up? Pretty damn well, have to say.

Story: As I said before, the game starts you off with Kratos going after Zeus but naturally like God of War 2 or Metroid games, certain things happen that force you to essentially restart from scratch and we go into a tale of Kratos wanting to enact vengeance and near literally kills everyone who stands in his way. From there we will meet familiar gods, battle massive titans and go in and around Mount Olympus as we make our way back to Zeus. Best thing about the story is the pacing which like Uncharted 2, seems to do a really great job at making you feel like you're actually progressing in the game instead of hitting these weird slow areas (remember finding those stupid Sirens in the sandstorm in the first one?) but the opening sequence with Poseidon opens with a bang and it settles into a nice groove and while there isn't anything as jaw-dropping of a scene afterwards, game never lets up and you might find yourself playing longer than you thought you were.

Graphics: I'll get one negative out of the way as far as graphically: this game didn't constantly stun me like Uncharted 2 which front to back looks phenomenal. In this game, you'll find parts that'll want to make you go "holy ****" but then other parts look pretty with nice detail until something pops up that makes you say wow again. There, can I talk about how awesome this game looks? And you'll see it right there in the main menu screen which now has the almost iconic Kratos staring at you only this time the detail on his model is really impressive. And there's my favorite thing which is the lighting, especially in low-light situations and having your weapons briefly illuminate the room looks amazing. One cutscene did stutter and lip sync on one line was off though it might've been because a trophy was unlocked at that point but it's easy to see why this game was highly anticipated on the graphics front.

Sound/Music: Naturally the word "epic" will be tossed around here and for good measure in that while I won't exactly be humming these tunes anytime, the grandiose music perfectly sets the tone with its big choir parts, percussion and intense orchestra. Old familiar sounds are back, weapons and that loud bang you get when doing a big strong attack's still there though the Helios head still makes that bizarre scream everytime you take it out which can potentially get grating. With regards to voice acting, some familiar faces pop up making you go "wait...did they hire...?" so we have Rip Torn providing voice for Hephaestus, Hercules' Kevin Sorbo as who else but Hercules and Malcolm McDowell as Daedalus, father to Icarus. Would've been nice to see who did other voices as well such as Zeus, Hera, Gaia or something since only a select few are chosen in the special features.

Gameplay: One thing I never liked about previous God of War games is that there's always these weird parts in the game that get put in to not necessarily ruin it but kind of make you wish other things were put in instead. None of the puzzles are that taxing to the brain which is good since I always felt God of War puzzles were too vague in their how-to-solve solutions. Combat feels more tactician based here where it doesn't require a real sense of precision but just mashing square and the occasional triangle will only get you so far and in fact certain enemies are way more vulnerable to certain weapons than others. That being said I still find the controls to not be as super responsive as I saw in Bayonetta. If I wanted her to jump, she jumped; dodge, she dodged but here you'll be tapping that right analog stick to get out of the way and for some reason, Kratos just doesn't move while other times he dodges out of the way. But the powerups and skills are actually useful and the battles, except for one duel involving a new unbelievably annoying enemy type and a dog that spits out other dogs grated on my nerves. The game also has some backtracking which is odd because I remember in previous God of Wars I did that very little and if I did it's because I went somewhere to give me something that'll turn on something but in this game you'll literally re-see areas more than once because that's what the story needs. Minor gripe but in God of War 1, I always felt like I was moving forward and seeing what else the game had in store for me; here it feels like a slight hub world.

One improvement over previous games is how the QTE events work. Whereas before a big Triangle or Circle would show up in the center of the screen, the prompts now show up on their respective corners in relation to where they are on the controller (Circle is Right, Triangle's up etc) so thanks to your eye's weird peripheral vision, you can actually tell which side of the screen a prompt showed up in which keeps your eyes focused on the fantastically gory kills Kratos can do. Also the "mash Circle" prompts feel a lot more forgiving now and as an example, take the Minotaur. Remember how in God of War 1, you climbed on his chest and tried to run a blade down his mouth? Well I remember my hand hurting because regardless of how fast I was pressing, it still felt like Kratos took way too long to jab that knife in there but now it feels quicker and doesn't require insane amounts of speed to get done. My one issue is in regards to the R1 prompts in the levels themselves in that they either took me a bit of time to actually access them (I'll end up running around a save point until the prompt came up sometimes) or in one case, I had to open a door to rescue someone from being smooshed yet for some reason the game didn't actually let me grab that thing despite my pressing R1. Some might not notice it but that's what I saw anyway.

Upon completing the game, you'll be rewarded with the super hard Titan mode, Challenge of the Gods where you got to perform certain tasks in an arena like killing everyone with no weapons used or making sure enemies don't respawn past a certain limit. They're kind of fun but there's only 7 or so and they can be potentially frustrating. There's also a combat arena which I assume is meant as a kind of testing area to hone your fighting skills though it would've been cool if it acted as a quasi-Horde mode where you had to see how long you can survive. Also unlocked are the traditional God of War making-of videos which I think seriously needs to become a staple in games since we never really get to see the talent or even hardships a team can face so for example in these videos, we see the sudden departure of Cory Balrog, director of God of War 2 and the "promotion" of new director Stig Asmussen, their jitters about unveiling an E3 demo which still needs to be reworked 2 weeks before the event and all in all, they're great looks into a game company known for talent but we don't quite see enough of it in other developers and if we do, it's usually those talking head interviews about all the cool stuff we're doing. Plus they're usually in Collector's Editions.

Is God of War 3 the absolute best game of 2010? It's certainly one of the top ones but considering the almost wallet-busting array of games coming out this year, there's no doubt many will remember this game but whether it wins, it can be likely but keep in mind Mass Effect 2 came out this year, Mario Galaxy 2 and Metroid and possibly Zelda are out, Halo Reach might even be more than just a shinier Halo 3 and if the Last Guardian comes out this year than that's my automatic GOTY but whereas God of War 3 is pretty short, it's a pretty balls-to-the-wall experience that everyone needs to play at least once.

Oh my God .....5
I have seen my share of games throughout my life. I'm almost 30 years old and video games have been one of my life's greatest hobbies. I have enjoyed playing video games more than anything else. But never did I dreamed more than 15 yrs ago when playing in an Game Gear from Sega that I would experience such a thing.

God of War 3 is simply breathtaking. It is as epic as any movie. It has no equal in the video game world.

The graphics, the music, the superb gameplay everything combines into a massive juggernaut that will rock you to the core. GOW3 deserves its place among the all time greats like Tetris, Super Mario, etc.

In the hack-n-slash genre, it reigns supreme. In the all-time great, it can be debated if it takes the top spot, but no one will leave this game feeling the same.

We live in a truly amazing World where a treasure such as this can be purchased for such a paltry sum.

PlayStation 3 120 GB


PlayStation 3 120 GB

PlayStation 3 120 GB


Product Details

  • Amazon Sales Rank: #4 in Video Games
  • Brand: Sony
  • Model: 711719801702
  • Released on: 2009-08-25
  • Platform: PLAYSTATION 3
  • Original language: English
  • Number of items: 1
  • Dimensions: 6.30" h x 13.30" w x 13.50" l, 12.00 pounds

Features

  • HDMI + Bravia Sync functionality that provides both 1080p output resolution, and instant in-synch connectivity between your PS3 and other Sony HDMI enabled products without the use of multiple remote controls.
  • A new 33% slimmer, 36% lighter PlayStation 3 entertainment system that is also more energy efficient.
  • Includes a Dualshock 3 wireless controller and a built-in 120GB HDD for storing games, music, videos, and photos.
  • Built-in Wi-Fi for connectivity anywhere and multiple media format compatibility, including Blu-ray for crystal clear video on High-Definition TVs, CD-ROM, DVD, and others.
  • Free membership and access to all the events, as well as game, movie, TV and other media content available on the PlayStation Network (PSN).

Editorial Reviews

Amazon.com Product Description

The fourth generation of hardware released for the PlayStation 3 entertainment platform, the PlayStation 3 120GB system is the next stage in the evolution of Sony's console gaming powerhouse. Loaded with a mix of multimedia features and functions available on earlier PlayStation 3 models, as well as a series of new advancements and refinements, the PlayStation 3 120GB system is destined to push the envelope in the realm of Next-Generation entertainment.

The PS3 logo
What's Under the Hood
As with previous models, the PlayStation 3 120GB system features an IBM "Cell" processor and a co-developed NVIDIA graphics processor that together allow the system to perform two trillion calculations per second. Yet the 120GB system manages to improve on this with its 45nm version of the processor, which although running at the same 60+nm speed as previous PS3 versions, uses less energy. This makes the unit's smaller size and quieter fan possible. Along with the traditional AV and composite connections, the 120GB system also boasts an HDMI (High-Definition Multimedia Interface) port, which delivers uncompressed, unconverted digital picture and sound to compatible high-definition TVs and projectors. (The system is capable of 128-bit pixel precision and 1080p resolution for a full HD experience) This console also provides for an extreme sound experience by supporting Dolby Digital 5.1, DTS 5.1, as well as Linear PCM 7.1. Finally, it features cross connectivity with your PC network and PlayStation Portable (PSP) and its pre-installed, 120GB hard disc drive allows you to save games as well as download content from The Internet. Unlike The some other models of The PlayStation 3, The 120GB system does not offer backwards compatibility.

The PlayStation 3 120GB and included Dualshock 3 controller
The same functionality now in a smaller, more quiet and energy efficient package
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The upright height of previous PS3 models compared to the smaller of PlayStation 3 120GB system
Space saving when placed upright...
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The horizontal height of previous PS3 models compared to the smaller of PlayStation 3 120GB system
As well as when horizontal
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The PlayStation 3 120GB system's textured finish
A textured, no fingerprint finish
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Blu-ray, PlayStation Network Downloads and Beyond
PlayStation 3 utilizes The Blu-ray disc media format, which gives you The best high-definition viewing experience on your television, by way of The format's ability to hold six times as much data as traditional DVDs. This tremendous capacity, combined with The awesome power of The system's processor and graphics card, promises an endless stream of mind-blowing games, and other multimedia content. This doesn't mean though that The PS3 is limited to Blu-ray discs. It also supports CD-ROM, CD-RW, DVD, DVD-ROM, DVD-R, DVD+R formats. In addition, PlayStation 3 system software includes BD Live support that allows you to play discs that support Blu-ray Disc Profile 2.0 (BD-LIVE), meaning you can also connect to The Internet while playing discs that support this format to obtain additional features. And of course PS3 owners also receive free access to The PlayStation Network (PSN), where through The PlayStation Store and PlayStation Home, they can download games, game demos, movies, and other content, as well as chat with friends, play mini-games, compete in tournaments and explore dedicated game spaces.

Sensational Controller
The Dualshock 3 wireless controller included with The PlayStation 3 120GB system provides The most intuitive game play experience, with pressure sensors in each action button and The inclusion of The highly sensitive Sixaxis motion sensing technology. Each hit, crash and explosion is more realistic when The user feels The rumble right in The palm of their hand. It can even detect natural movements for real-time and high precision interactive play, acting as a natural extension of The user’s body. Dualshock 3 utilizes Bluetooth technology for wireless game play and The controller’s detachable USB cable to seamlessly and automatically charge The controller when connected to The PlayStation 3. By integrating all of these features into The popular PlayStation controller design, The Dualshock 3 further enhances The advanced gameplay experience only available on The PlayStation 3 system.

Synch with Your Other Sony HDMI Devices
The PlayStation 3 120GB system features HDMI + Bravia Synch functionality. Bravia Synch allows connectivity between Sony HDMI products, without having to utilize multiple remote controls. This means that with The push of one button users can control compliant Sony devices connected to your PS3 via HDMI cable.

What's in The Box:

System Specifications:

CPU Cell Broadband Engine (Cell/B.E.)
GPU RSX
Sound LPCM 7.1ch, Dolby Digital, Dolby Digital Plus, Dolby TrueHD, DTs, DTS-HD, AAC
Memory 256MB XDR Main RAM, 256MB GDDR3 VRAM
HDD 2.5" Serial ATA 120GB
Networking
Ethernet X1 (10BASE-T,100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g Included
Bluetooth 2.0 (EDR) Included
Controller Dualshock 3 wireless controller included
AV Output Resolution 1080p, 1080i, 720p, 480p, 480i (for PAL 576p, 576i)
HDMI OUT + Bravia Synch 1
AV MULTI OUT 1
DIGITAL OUT (OPTICAL) 1
BD/DVD/CD Drive
(Read Only)
Maximum Read Speed BD 2x (BD-ROM)
DVD 8x (DVD-ROM)
CD 24x (CD-ROM)
USB Ports 2
Backwards Compatibility No
Dimensions 13.385"(w) x 13.385"(h) x 6.299"(d)
Weight Approx. 7.05 lb.


Customer Reviews

The PS3 Reloaded5
RATING

I will begin with the rating part so that those who are already familiar with the PS3 line may save a little time.

On balance, I found the PS3 Slim or the 'PS3 120GB' to be a worthy addition to the current PS3 line. It comes with several major improvements over its predecessors and the 'trade offs' are few and, to most us, insignificant.

This how the new model compares to its predecessors:

PS3 SLIM vs. PS3 80/160GB

+ $100/200 less
+ Smaller
+ More energy efficient
+ More quiet operation
+ Cooler
+ Smaller Cell processor manufactured using a 45-nanometer manufacturing process
+ New, more advanced HDMI 1.3 chipset
+ Easier HDD upgrade

- No Linux support
- No on-off switch in the back
- Push rather than touch 'On' and 'Eject' buttons
- Not as pretty

= Unchanged game-playing experience
= Same great Blu-ray player
= Same PSP integration
= Same WiFi, Bluetooth built-in
= Same Dualshock 3 rumble, motion sensitive controller
= Same I/O options


The PS3 Slim is a superior product when compared with the PS3 80/160GB models. This relatively inexpensive, feature packed, versatile gaming machine, multimedia hub and outstanding Blu-ray player, earns back the 5th star that I granted the Classic models and I didn't feel that the PS3 80/160GB models deserved.

Granted, when compared to the PS3 Classic, the PS3 Slim lacks PS2 compatibility, has 2 fewer USB ports and and it lacks media card slots but these shortcomings are offset by the significantly lower price, energy efficiency, larger storage and an updated CPU and HDMI. And, keeping hope alive by feeding it rumors, who knows? Sony just might add PS2 software emulation once it stops manufacturing the PS2 sometime, next year.



MY TEST DRIVE IMPRESSIONS

The good news is that you can do just about everything you did with the PS3 80/160GB models and in the exact same way. During my test ride, I was able to play all the games I brought with me without a problem, the Bluetooth remote controller was recognized immediately and so was the Playstation Eye. Both a USB-dongle full-size wireless keyboard, a USB-connected wired keyboard and Sony's own Bluetooth mini-keyboard worked as expected. I was able to upload pictures, videos and music from a USB thumb drive and a USB-connected SATA 2.5" hard disk and play them in the same way I do it on my own PS3. The person who allowed me the test drive suggested that I do not sign into the PSN but I have no doubt that the Slim behaves exactly like its predecessors on the PSN, running HOME or while browsing the Net.


The Slim has the exact same ports in the back, the same buttons in front - albeit 'push' buttons instead of the 'touch' buttons, the same 2 USB ports, comes with the same Dualshock 3 controller, USB cable and Composite AV cable accessories.

The older PS3s weren't particularly noisy but the Slim seems to be more quiet and, after several hours of play, it didn't get as warm as my Classic. The ONLY 2 USB ports bother me a little because I brought along the Eye, a USB-wired HDD, a USB keyboard and a dongle-based wireless keyboard. That meant that I had to do a lot of plugging and unplugging when testing. In real life, it's not so convenient to charge a controller and access more than one USB-connected peripheral. There are third party generic USB hubs (ugly) or PS3-specific port extenders and media hubs that could be used to increase the number of USB ports and bring back the media card slots.

My overall impression of the Slim is "nothing new" at least on surface. The "cooler, quieter, smaller, more energy efficient" you don't notice while playing a game or watching a movie. The really great news about the Slim is that so many more will be able to afford it and, with a larger user base, more developers will feel more strongly motivated to publish more, better games that all of us will enjoy.



THE SLIM (PS3) vs. THE 'XBOX 360 ELITE FALL 2009'

This is not meant to be a 'fan' statement. I don't own a Wii but I do own an Xbox 360 so I will be able to discuss PS3 Slim vs. Xbox 360 Elite and, hopefully, it may help a little those undecided between the two or those thinking about getting a PS3 as a second gaming console. Please be aware that, even though I own both consoles and I try to be as objective as possible, I do tend to favor the PS3.

Parity
------
- Storage: 120 GB on both systems
- CD, DVD playback: both
- Bluetooth/IR: Bluetooth included with PS3, Infrared remote for Xbox
- Community: PSN/Home memberships are free, Xbox Live includes free Silver membership and one-month Gold subscription, paid thereafter

Advantage PS3 Slim
------------------
- Blu-ray: PS3 only. Blu-ray disks aren't used for HD movie playback but to deliver games as well. Since they store several times more data than a DVD disk, PS3 games can be 'bigger' and be still delivered on one disk, eliminating the need for swapping during gameplay.
- WiFi: included with PS3, available as an add-on for Xbox.
- HDMI 1.3a on PS3 (more vivid colors, better sound) vs. HDMI 1.2 on Xbox
- Controller: wireless on both systems, rumble on both, PS3's only is motion sensitive, rechargeable batteries built into PS3's, Xbox rechargeable battery packs available for purchase.
- Integration with a handheld device: PS3 integrates with the PSP, the Xbox offers Zune integration. I would call it 'advantage PS3' because the Zune integration is limited to file transfers.
- Internal power supply: yes for the Slim, a large external 'brick' for the Xbox.
- Ability to upgrade the Hard Disk: the PS3 could use any cheap 2.5" SATA on the market (a 500GB can be had for $90 at the time of this writing and the existing PS3 disk can be recycled to upgrade a laptop or as external storage) without voiding the warranty. I am not aware Xbox HDD upgrades beyond 120GB but, judging by the 120GB upgrade HDD for the smaller models, they are likely to be proprietary, more expensive solutions.
- Slim comes with USB, Ethernet and Composite cables, Xbox has only Composite in the box.

Advantage Xbox 360 Elite Fall 2009
----------------------------------
- Headset: not included with PS3 but any Bluetooth device will work, wired headset included with Xbox Elite.
- Ethernet: PS3 supports Gigabit Ethernet, Xbox is limited to 100BASET-T.
- USB ports: Xbox comes with 3, Slim has only 2.

It seems that a PS3 Slim can be brought to parity with the Xbox 360 Elite by purchasing a Bluetooth headset (possibly for less than $10 and that would make the PS3 a superior choice since the Xbox headset is wired to the controller. For the amount, the PS3 will match and surpass Xbox feature for feature if we don't factor in exclusive Xbox games or unique Xbox Live features.

To bring the Xbox 360 Elite to parity with the PS3 one would need: a WiFi adapter ($70) and rechargeable batteries ($10). I will not add the various cables to the list because, depending on setup, they may or may not be needed and PS3's Gigabit Ethernet is not likely to make a difference in anyone's gaming or movie streaming at this time. $80 would bring the Xbox closer to the PS3 but the Xbox won't support Blu-ray, does not have a motion sensitive controller, can't function without an external power supply and, Zune withstanding, it does not integrate with a hand-held gaming device. In addition, continuing the Xbox Live Gold beyond the initial month would be another $30-50 per year for the life of the Elite.

I chose not to factor in the quality of available software because it's impossible to be even remotely objective when it comes to judge Sony's exclusives vs. Xbox exclusives. My guess is that, in the end, those who must have Halo will buy a Microsoft Xbox regardless of cost or other features and those who fall in love with Little Big Planet or Uncharted have no choice but a Sony PS3. The general consensus is that, at this time, the PS3 has the superior hardware (see above) while the Xbox has an advantage in exclusive titles and some exclusive content. In addition, many multiplatform games are developed on the Xbox first and then ported to the PS3. That can make the Xbox versions appear to be superior and, more importantly, the PS3 versions do not always take full advantage of PS3s superior hardware. This seems to be less the case as developers are becoming more familiar with the PS3 platform - the software gap, if there is one at this time, it is closing fast.



ESSENTIAL ADD-ONS AND ACCESSORIES

For those who decided that the PS3 Slim is what they wanted, the list below may help them budget for the extra purchases they may want to consider. There are surprisingly few extra a PS3 REALLY needs and I listed them in order from what I view as the more to the less important or needed. Those at the top are, in my view, more 'essential' than the ones at the bottom, but with the exception of the HDMI cable which is a must have for an HD TV set, you could easily do without the rest or get them later if you really feel that you want them.

- HDMI CABLE - It's a must for anyone who already has an HD TV. It's not included in the box and I am not going to provide a link because there are dozens of vendors at Amazon, competing and that's a good thing because one can be had for only a few dollars. Just make sure it's HDMI 1.3. A 'High-Speed' rating is not necessarily a plus if the cable you need is only 3 ft. or 6 ft. long. All HDMI 1.3 cables should be High-Speed rated and only High-Speed cables support 1080p resolutions. At these lengths, paying a premium for 'quality' can't be justified because the odds for the digital signal to be misinterpreted are close to non-existent.

- REMOTE CONTROL - Unless your HD TV supports CEC (Consumer Electronics Control) which allows for the user to command and control multiple CEC-enabled boxes with one remote control and for CEC capable devices to command and control each other, Sony PlayStation 3 Blu-ray Disc Remote could make the operation of the PS3 a lot easier when you are not playing a game. It's optimized for movie viewing but XMB navigation, running slide shows and shopping at the PSN store are easier with the remote control because it does not need two hands to be operated. In fact, it can be operated with one thumb.

- WIRELESS HEADSET - This is the one important component that the Elite bundle includes (theirs is wired) and the PS3 does not. Any Bluetooth headset would do which is why I am not going to insert a link to Sony's product or to anyone else's.

- SECOND DUALSHOCK 3 CONTROLLER - Even if you play solo only, a second controller may be charging while the other is in use.

- USB PORT EXTENDER - Again, there are many competing offers. I would prefer one where the ports are powered. Some singing games may come with their own extenders.

- PS3 EYE CAMERA - This is not exactly a 'must have' but it's definitely a 'very nice to have' as the Eye is not only a camera but also a stereo microphone - depending on your needs, it may eliminate the need for a headset. I obtained mine cheaply, with a used copy of Eye of Judgment. If you decide to go that route, be VERY careful and ensure that the camera is indeed included before your order.

- MEDIA CARD READERS - They would plug into a USB port and will allow your PS3 to read/write to Media/Multimedia/Secure Digital, Memory Stick (PRO), Compact Flash, or XD Picture cards. They can be had for anything from $1 to $20.

________________________________________________

Note 1: MY OWN BIAS

We own a 'Classic' 60GB PS3, currently upgraded to 320GB, DualShock 3 and complemented with various peripherals: PS3 Eye, Logitech Driving Force GT Racing Wheel, Bluetooth keyboard attachment, headset... etc. We also own an Xbox 360 Elite, 3 PSP 3000's (got 3 kids) and a second-hand DS. We used to have a PS2 but we sold it shortly after purchasing the PS3. I've helped several of my neighbors purchase, install and upgrade their own PS3's. I am posting this review because I had the opportunity to test drive a PS3 Slim for several hours a couple of nights before the official launch - someone I know works at a store that sells gaming consoles.

Speaking for myself only, I tend to favor the PS3 for several reasons and here they are:

- WiFi - This is a major convenience for me. I hate 'wires' and the PS3 has the WiFi built in and it's VERY easy to set up.
- Blu-ray - I was an early adopter and I haven't bought 'new' DVDs in more than a year. Having the PS3 doubling up as a Blu-ray player is another major convenience for me.
- HDD Storage upgrade - I don't believe that 120GB is sufficient these days and our console has exceeded the 120GB threshold already after lots of downloaded games and movies and transferring thousands of photos and songs to it. A PS3 can be easily and inexpensively upgraded to 500GB today and this is a big plus.
- Little Big Planet - It's a Sony exclusive and my kids just love this game. They would probably run away and resettle with a family that has LBP if I got rid of the PS3.


________________________________________________

Note 2: THE SLIM'S SPECS AND FEATURES

- 45nm, 7-core Cell processor CPU
- RSX - Based on NV47 Chip (Nvidia GeForce 7800 Architecture) for graphics
- Updated HDMI chipset (bitstreams hi-res DTS-HD, TrueHD)
- 256MB XDR Main RAM and 256MB GDDR3 VRAM memory
- 120GB Hard disk - 2.5" SATA - can be replaced with any 2.5" SATA and a compatible 500GB HDD can be had for about $90 at the time I write this review
- Blu-ray 2.0 player (possibly still the best) that also plays DVDs and CDs
- Ethernet 10/100/1000Base-T wired networking
- WiFi 802.11 b/g (from 10 Mbps up to 54 Mbps) - wireless networking I couldn't live without
- Bluetooth 2.0 for game controller, headsets, keyboards and so on
- Video resolution up to 1080p
- Audio supported: LPCM 7.1, Dolby Digital, Dolby Digital Plus, Dolby TrueHD, DTS, DTS-HD, AAC
- Other outputs: HDMI, Optical, Composite AV
- Other I/O: 2 High-speed USB 2.0 ports
- Power: dual 120/240V
- Power consumption: 250W
- Weight: about 7 lbs.
- Dimensions: about 12" x 2.5" x 12" (my measurements)
- Included controller: DUALSHOCK 3
- Included cables: USB and Composite AV, power chord

Additional features:

- Displays JPEG stills.
- Multi-featured, surprisingly good slide show functionality.
- Plays MPEG-1, MPEG-2, and MPEG-4/h.264 videos.
- Bitstreams DTS-HD and Dolby TrueHD to receiver
- Upconverts DVDs to 1080p over HDMI
- XMB in-game access.
- In-game and off-game text and voice chat (headset, keyboard or Eye are needed).
- Video chat with up to six people (PlayStation Eye is required)
- Can discover media servers on the home network and stream content from any DLNA-compliant device.
- Web browser (still has some usability and compatibility issues) but plays YouTube well.
- Google Web search.
- Remote play on a PSP connected to any wireless access point - play music, videos, show pics, turn on the PS3 remotely if on stand-by
- Upload PSP games purchased from the PSN Store to the PSP.
- Online software updates improve PS3 functionality and keep the Blu-ray player features current.
- Online third party updates.
- Online gameplay.
- Download and play PS3 games and demos from the PSN store.
- Download and play PSOne games.
- Download and play movies and shows from the PSN store.
- Supports HDMI Consumer Electronic Control (HDMI-CEC) - control the Slim through the remote of any CEC-enabled TV such as a Bravia.

________________________________________________

Note 3: HDD UPGRADE

If you are on the upgrade path, less than $90 would buy you a 500GB drive. The one that I tested would be the 500GB Scorpio Blue Mobile Sata 5400RPM 8MB 2.5IN which replaced my laptop's 60GB drive and a friend's 80GB PS3 HDD. The nice thing about upgrading your disk is that you are also going to be left with a perfectly good 80GB or $160GB or 120GB drive which you can place into a cheap enclosure, and the StarTech AT2510U2 InfoSafe 2.5-Inch USB/SATA Hard Drive Enclosure worked for me. After I upgraded my own console to 320Gb, I used the free leftover drive as a backup device for family photos.

For me, a new experience!5
Let me start out by saying that I'm currently 56 years old and everything I know about video game consoles can fit on a fingernail clipping. A couple of years ago, my companion bought me a PS2, because she had recalled my mentioning in passing (after seeing advertisements for some pretty interesting sci-fi-themed games) that I was curious about what's going on in that medium. The game technology seemed to have progressed light years since I last paid attention, sometime in the late 80s, early 90s, which went something like this: you start out with some objective, and then the game play steadily quickens until you eventually lose against the computer. It was very dull. After she bought me the PS2, the only game I bought was Grand Tourismo 4 (she had given me with the console itself Superman Returns, but I didn't like it), with which I relaxed by racing the realistically rendered cars around some impressively detailed tracks, but never getting into the more sophisticated levels of the game. Then about four months ago, my son lent me Resident Evil 4. Of course, you gamers know this was a benchmark in game development, and can understand why I became completely immersed in it. It was truly a creepy experience. You weren't just WATCHING a horror movie; you were IN it. Here I was, at my age, suddenly finding myself lost for literally hours a day -- one weekend, twenty hours straight; my body ached -- then thinking about the game when I wasn't playing it, looking forward to the moment I could resume the story. After I beat it, I went through it three more times. Then I bought God of War II, quite by accident (I selected it for the price, a mere $20), unaware that this, too, was a hit game, and another benchmark. The graphics were so good, so stunning, so grand and sweeping, I played it six times. Again, hours seemed like minutes; I'd simply lose time. I was now addicted, and taking into account how good a PS2 was, I figured that the PS3 -- with its Blu-ray technology -- had to be out-of-this-world incredible. Four weeks ago, I bought this PS3 slim, and it has given me enjoyment that made it worth every penny, and then some.

I can't speak to the technical specifications of the PS3, or how it compares to other consoles. I'm writing instead to other middle-aged customers who might have stumbled on this page, perhaps shopping for some young relative -- son or daughter; niece or nephew; or grandchild -- to suggest that you should consider buying one of these babies for yourself. This is one powerful piece of entertainment technology. Not only does it exceed my expectations as a game console, it's also a BD player, and using the WiFi connection, it permits access to the PlayStation Store, for free demos and exclusive content; plus BD live material, and downloading movies and TV episodes; and you can import your CDs to the PS3's hard drive, to create playlists or just randomize the tracks for playback. It's become a virtual media center for me.

And the game play? Oh, man. The PS3 advances even further the features that make gaming so addictive. To those of you who snuff that it's a juvenile waste of time, I suggest you ask yourself, is it any different from watching sitcoms or reality TV? A video game requires you to REACT, to THINK, to ANALYZE. That is NOT overstating the stimulative benefits. While they are in fact merely games, game-play itself is a complete immersion in an experience, while requiring good hand-eye coordination and some mental agility. All the games I've played so far included puzzles as part of the story, and it's a very satisfying feeling when you finally solve a particularly challenging one.

If the middle-aged shopper I'm imagining I'm writing to is inclined to wonder if all that tapping on those buttons in specific patterns is difficult to learn, this is my honest answer: At first, yes, it is. But eventually your fingers learn what button is where, and it becomes second nature, like typing. To those even older, it's recommended by doctors that as you age, you need new stimuli to keep your acuity. You won't find a more fun way to do so than this. Ignore your previous misconception that video games are for teenagers. An article in USA TODAY from 2004 stated that ". . . the average age of game players was 29 and the average age of buyers was 36, with men making up 59% of the playing audience." So you can add about five years to those figures, making the average age of video game BUYERS about 40. I have spent untold hours on my PS3, and connected to my 47" HDTV, it's the ultimate entertainment. The graphics are sharp and clear, movement of characters is realistic, making it even easier to get totally engaged in the environments. I just finished Batman: Arkham Asylum, a great game with easily mastered moves, some tough puzzles, and a very dark, decayed ambiance.

True gamers who are reading this are probably chuckling right now, because this is all pretty much a no-duh to them. Well, let me offer a hardy THANK YOU for supporting the industry with enough of your dollars to permit it to advance as an entertainment medium in such awesome bounds. This is the next step toward the future of the ultimate video game experience. Oh, what will the technology deliver? A virtual reality, perhaps?
_________________________________________

The best just got better!5
As a proud owner of a PS3, I was closely following developments of when the rumored (and highly-anticipated) PS3 Slim would come out. After shelling [...] for the PS3 80GB back in 2008, I was really excited to hear that Sony not only announced a smaller version of the PS3, but also implemented a [long-overdue] $100 price cut. I immediately went out and bought the Slim as soon as possible, and am very happy with it so far. Here are my impressions:

COMPARED TO PLAYSTATION 3 "FAT"
A LOT SMALLER
I heard that it was smaller, but seeing is believing! The photos don't do the system justice, and it's not really till you see and feel the difference that you are impressed with it. If you can, go into your local game store and check it out for yourself! If you've previously owned a Playstation console, you already know the difference the slimmer version makes when compared to the original, bulky ones. What's really convenient is that the slimmer PS3 not only means your video gaming is more portable, but that you have a really convenient Blu-Ray player.

NOT A FINGERPRINT MAGNET
I love the sleek look of my PS3 Fat, but don't like how it constantly needs to be cleaned. The glossy finish is a fingerprint magnet! The matte finish on the Slim is much easier to maintain. That being said, it doesn't look as shiny and cool, but I think its convenience outweighs that.

MORE STORAGE
Storage was never an issue for me on my 80GB system, but for those who wanted more storage, you get 40GB more with this system (120GB in total). It may not seem like much, but you can hold MANY movies, pictures, and music albums with 120GB. If that's still not enough, you can always install a 2.5" hard drive yourself, or better yet, plug in an external hard drive in one of the USB ports. You can easily get a portable 500GB external hard drive for less than $100, or a bigger, bulkier one with around 1TB of storage for roughly the same. That being said, I think 120GB for $300 should be more than enough for most users, and is a significant improvement over the 80GB for $400 that people were paying just a few weeks ago!

STILL NOT BACKWARDS COMPATIBLE
This is my one major gripe with the Playstation 3. It really wouldn't have killed Sony to include this feature, as the original Playstation 3's did in fact include backwards compatibility with older Playstation 2 games. A lot of people counter by either saying (1) it doesn't make sense to buy a PS3 to play PS2 games, (2) the graphics on the PS3 are better anyway so why bother with older games, and (3) including backwards compatibility would cannibalize PS3 game sales.

While those arguments might have their merits, I'm still frustrated that my massive PS2 library can't be played on the PS3, and was really hoping that Sony would include backwards compatibility on the Slim! I loved the fact the PS2 was backwards compatible with PS1 games, and really wish that Sony would reconsider this decision.

COMPARED TO OTHER SYSTEMS:
PS3 vs. WII
I think comparing the PS3 directly to the Wii is a bit like comparing apples to oranges, since they offer such different experiences. The Wii in my opinion is more family-friendly, while the PS3 is better for more graphics-intense games geared towards different gemographics. I'm a huge fan of Nintendo, and I love their very family-oriented game offerings. I own a DS and Wii and still love Mario as much as the days back when I played the original Nintendo (NES). In addition, I think Nintendo's motion-sensitive controllers for the Wii are very innovative and fun to play with! Unfortunately however, for most gamers, the difference in game quality is noticeable when comparing the two systems. The PS3 has AMAZING graphics. On an HD Television, you notice such crisp details while playing the PS3. The Wii features only Standard Definition output, which noticeably weakens it when compared to the other next-gen consoles such as the PS3 and Xbox 360.

PS3 vs. XBOX 360
Microsoft has an impressive gaming console in their Xbox 360 and there are some amazing titles exclusive to the Xbox, but in the end you get less bang for your buck when compared to the Playstation 3:

(1) Online gameplay: You can use the Playstation Network's online features without having to pay a subscription fee like you do for the Xbox. I was never a big online gamer but now I enjoy playing against opponents online.
(2) Internet connectivity: Built-in wireless internet connectivity on the PS3 is a much better bet than having to buy a wireless network adapter for the Xbox. Of course you can simply rely on a wired Ethernet connection, but this might be inconvenient depending on your set-up.
(3) High-Def Video: The Playstation 3 doubles as a Blu-Ray player. Microsoft bet on the wrong horse when they were hoping that HD-DVD would come out the winner in the high-def format wars. If you want a Blu-Ray player/video game system combo, the PS3 is a great device.
(4) Failure rate: The Xbox 360 has an absurdly high failure rate, with estimates ranging between 30 to 50% ([...]). I can't verify the numbers, but know from my friends who own the Xbox 360 that they've had a fair share of grief with their systems.

Microsoft does have a few edges, namely the upcoming Project Natal, unveiled at June's E3. While Natal may ultimately be one of the most amazing advances in video gaming, it unfortunately is still some time off from being implemented. That being said, the Playstation 3 is much more worth the cost than the Xbox 360 - at least for now.

FINAL THOUGHTS
[...] system that doubles as a Blu-Ray player. Keep in mind though that the bulk of money spent on the video game system will not be in the initial down payment, but the subsequent games, extra controllers (only comes bundled with one controller), and other peripherals/accessories. [...]. Sony's refusal to incorporate backwards-compatibility for PS2 games on the PS3, however, might make your gaming library obsolete in a few years, so if you have the money, you're best off going for the PS3 Slim. You won't regret it.

Wednesday, February 3, 2010

Philips HN 110 Folding Noise-Canceling Headphones

Philips HN 110 Folding Noise-Canceling Headphones

Philips HN 110 Folding Noise-Canceling Headphones


Product Description

Take the foldable HN110 headphone with you on your travels and enjoy great music everywhere – even in noisy environments like buses, trains and airplanes. It's a full-size headphone that covers your whole ear, yet it folds up for compact storage in the soft pouch supplied. The active noise canceling technology is easy adjusted using the controls that are conveniently integrated into the headphone shells.


Product Details

  • Brand: Philips
  • Model: HN-110
  • Dimensions: 8.00" h x 4.00" w x 8.00" l, 1.00 pounds

Features

  • Frequency Response: 20Hz–20kHz
  • Ideal for airplane, train and bus use
  • Noise canceling feature reduces background nose in any environment
  • Closed-style, dynamic headphone with 40mm driver
  • Neodymium magnet and CCAW voice coils

Customer Reviews

Great product in general, Amazing value for the price5
I basically live on airplanes. I fly somewhere over 250,000 miles a year every year. I'm also an amateur audiophile and have a really cool 2 channel stereo system, as well as lots of other high end audio gear. I've owned nearly every brand of noise cancelling headset, as well as used ones I haven't owned. These are by far the best value out there for Around the Ear headphones, bar none. Its true that if you have large ears, these may cramp your style, but this is true of ALL around the ear headphones worn over a long period of time. Thats why most major manufacturers have also introduced OVER THE EAR units as well.

As far as noise cancelling and sound quality, these headphones are at the top of the class. I've worn the ridiculously expensive Bose QCs for years, and the price is downright scandalous. I always am amazed at how many suckers pay for these, when they are no better or worse than all the other ones I have.

At the moment, I have Sennhieser PC300, Philips HN110, Sony HC6 (I think) and have sold my Bose QC2s to pay for ALL of these. So I have both an over the ear (sennheiser,sony) and around the ear (philips). I travel with either the Sennhieser (90% of the time) and the Philips (10%) of the time, but I use the Philips 100% of the time for at home game playing and music listening when I don't want to wake the family. I travel with the Sennheisers more often simply because they take up much less space in my carry on bag. But on long flights (asia, etc), I bring the philips

The Sennhiesers are over the ear and probably have the nicest sound quality, but these Philips are a nearly close second. The Philips also have very very good noise cancelling. The Sony's are generally decent, and are basically balanced overall, not excelling at any one thing. I tend not to use them that much, as they don't have great audio quality.

My ears are not that huge I guess, and these Philips are nice to wear for me. The Bose hurt quite a bit over time, just like any around the ear. I recently wore a pair of Bose QC3 over the ears on a flight from London to New York, and they hurt quite a bit as well (they were complimentary on a American Airlines business class flight). And the sound quality was lousy, as well as the noise cancelling was sub par.

But Bose spends lots O' money on marketing. Philips is basically inept at everything but making things. So you would have to search for these to discover them as a value.

A couple of rules of thumb.

1) ALL around the ear headphones will hurt if you have large ears.
2) NO noise cancelling headphones cancel all noise....they all work the same way, there is no magic (if you are into reading technical specs, you can see this for yourself, don't take my word for it)
3) Bose are priced 5-6 times what they could be priced
4) Most NC headsets between $35-$100 have decent sound quality and around the same NC characteristics
5) ALL over the ear headsets have marginally less NC characteristics than around the ear due to the physical design

Conclusion. Don't be fooled by fancy TV ads, billboards, and other seductive marketing. The product cost the same as all the others inside. Noise Cancelling has been around for 30 odd years, and hasn't changed that much, beyond miniaturization of the silicon chips that cancel the noise, and huge improvement is small speaker quality. But these are not exclusive to one manufacturer. Anyone can make decent NC headphones.

From someone who has worn them all, and has a taste for music and lives on airplanes, I can recommend these units. You could buy 10 pair of these for the functionally equivalent bose QCs, and not really experience any difference.

Philips HN 110 phones - good performance and value4
Overall I rate these phones as a very good value for the money, and think anyone considering noise-canceling headphones should consider them.

Also, I think I can clear up some confusion about some reported problems with these phones.

There are indeed two revisions of the Philips HN110 phones, as was briefly mentioned in a prior review.

The older version (which I spotted at Walmart) has a very different earcup mounting arrangement with a silver tinted plastic part between the headband and earcups. I think this older style is responsible for most of the negative comments about parts breaking (because one individual's review specifically complained about the "silver portion that connects the muff" breaking).

I have the [presumably newer] type that is shown in the Amazon picture above that has a crosswise black plastic hinge piece that holds upside-down U-shaped adjustable chromed wire earpiece supports, and I have had no problems with parts breaking with this model.

Some have complained that the `noise cancelation' is not very effective, but I think it works quite well, easily on a par with some of the 300+ dollar offerings from the likes of BOSE.

Some may not fully understand the limitations that apply to ALL phones of this type, and may have unrealistic expectations.

To cancel noise, the phones sample the outside noise with microphones on the outside of each earcup, then guess how much of this noise will leak inside to the listeners ear, so they can create a cancellation signal.

This cancellation signal is flipped around to be 180 degrees out of phase so that when it is applied to the speakers inside each earpiece, it will cancel out the outside noise that has leaked inside.

This process can only work well for a limited range of frequencies in the lower range, because at higher frequencies the audio waves become so short that the phones can not accurately predict the `phase' of sounds leaking in from different angles (which makes it impossible to accurately create an `out of phase' signal to cancel out the noise).

These limitations are essentially based on physics, and apply to ALL phones whether they cost 35 dollars or 350 dollars.

So to test this type of phone, we need to use lower frequency sounds like road noise, or engine drone, NOT higher frequency sounds like speech.

In their favor, the Philips HN110's are `around the ear' type headphones, which do provide some `passive' higher frequency blocking (by acting like earmuffs) to complement the `active' lower frequency cancellation done by the electronics. Also, the 'around-the-ear' design makes it much easier for the phones to accurately predict the noise leakage (and therefore to more accurately cancel it) which allows the low cost HN110's to actually out perform some other non-around-the-ear offerings which cost hundreds more.

The only down side is that some folks (particularly those with larger ears) have reported that the HN110's may become uncomfortable during extended listening sessions (though I have found them to be extremely comfortable).

I also find the audio performance of the HN110 phones to be very pleasing, but I am not one of those folks that like to listen to their music at ear splitting dB levels (or that confuses `thumpa-bump-bump' overdriven bass with music).

Functional but Pricey and Uncomfortable3
A good friend of mine let me listen to his pair of the expensive Bose noise-canceling headphones. I was blown away with the technology and capability of the headphones. I began searching for a pair of noise-canceling headphones, but I didn't want to spend a small mint on a Bose pair. My search led me to three choices, one of which was the Philips HN-110, which happened to be the most expensive of the three. I generally trust the Philips name, so I had reasonably high hopes for this product.

The folding design of the headphones is quite nice and compact, making for easy storing and carrying. This is impressive considering the actual weight and bulkiness of the headphones. The noise canceling feature can be turned off and on using a power switch that is embedded on the right ear-piece. The switch is quite "flush" with the rest of the surface, so finding the switch blindly (while wearing the headphones) is somewhat difficult until you get a real natural feel for the placement. The earpieces have a soft foam cushion that completely covers your ears, which I'm sure aids in reducing ambient noise.

The noise canceling ability of this set is good. I went for a car ride to test them out and noticed a significant loss of road noise (caused by tires on a rough road), which is the lower frequency. Higher frequency ambient noise does not get canceled, but that is the case for all the other headphones in this price range that I've found.

The biggest negative in my opinion was the "tightness" of the headphones. The band is arched tightly over the head, so the earpieces press firmly against the side of your head. Because of this tightness, any adjustments to the length of the headband revert to the tightest fit possible, as if the headphones are springloaded. This causes quite a bit of pressure against the sides of your head as well as the top of your head. For extended wear, this was extremely uncomfortable.

While the performance of this pair of headphones is admirable, the price and discomfort (due to tightness) led me to try another pair (Sony MDR-NC6) instead.

Philips Headphones


Philips HN 110 Folding Noise-Canceling Headphones

Philips SHS5200 Reflective Neckband Headphones

Philips SHS3200/37 Flexible Earhook with Bud (Black)

Philips SHE5910 Virtual Surround Sound In-Ear Headphones

Philips SHE5920 Virtual Surround Sound In-Ear Headphones

Philips SHS3701/27 Earclip Headphones with Interchangeable Color Caps

Philips SHS3201/37 Flexible Earhook w/ Bud -White

Philips SHS8000 Premium Sound Earhook Headphones

Philips SHN9500 Active Noise-Canceling Headphone

PHILIPS SHE9500/27 In-Ear Headphones

Philips SHS8200/37 Compact Foldable Behind-The-Head Headphone

Philips SHP2500/37 Full Size Headphone with Volume Control

Philips HL150 Lightweight Stereo Headphones

Philips SHS4700/37 Earclip Headphone

Philips SHL9500 Lightweight Premium Headband Headphones

Philips SHS4701 Ear clip Headphones

Philips SHN5500/37 Noise-Canceling Behind-The-Head Headphone

Philips SHN2500/27 In-Ear Noise Canceling Earphones (Black)

Philips SHE9500 Ultra Sound In Ear Headphones

Philips HL145 Stereo Headphones with Durable Headband




Philips SHE9850 In-Ear Headphones with Advanced Acoustics

Philips SHE2650/37 Earbuds with Case

Philips Precise Directional Sound In-ear Headphones

Philips SHE9501/37 Premium Adjustable In-Ear Headphone (White)

Philips SHE2630/27 Color Match In-Ear Headphone (Silver)

Philips SHP8500/27 Hi-Fi Stereo Headphones

Philips SHN9500 - Headphones ( ear-cup ) - active noise canceling

Philips SHS390/37 Behind-The-Head Headphone

Philips SHE9550/27 In Ear Headphones

Philips SHS3910/27 Neckband Headphones

Philips SHK1030/27 Headband Headphones for Kids

Philips HS430 Lightweight Clip-On Headphones

Philips SHS3200 - Headphones ( over-the-ear )

Philips HN060/37 Noise-Canceling Earbuds

Philips SHN2500/37 Noise-Canceling Earbuds

Philips SHS420/37 Earhook Headphones

Philips SHE2634/27 Color Match In-Ear Headphone (Black)

Sennheiser HD 202 Headphones

Philips SHK3020/27 Earhook Headphones for Kids

Philips/Nike Aero SHJ070 Feather Light and Secure Neckband Headphones (Semi-Clear)




Nike SHJ023 Lightweight Neckband Headphone (White)

Nike SHJ080 Sport Skylon Earhook Headphones (Black)

Philips SHE2640/27 In Ear Headphone (Black/Silver)

Philips SHJ026/27 Sport Flow Earhook Headphones (White)

Philips SHS390/27 Black Neckband Headphones

Philips SHS4150 Turbo Bass Headband Headphones

JVC HAFX66R Air Cushion Headphones (Red)

Nike SHJ030 Multi-directional Earhook Headphone (Black)

Philips SHE3622/27 Bubbles of Fun In-Ear Headphone (Blue)

Philips SHE2631/27 Color Match In-Ear Headphone (Aqua)

Nike SHJ020 Lightweight Neckband Headphone - Black

Philips SWA2150W/17 Coiled Headphone Extension Cable(20 feet, Black)

Philips SJM2115/17 Headphone Splitter

Philips SHE1360/27 Bass Vent In-Ear Headphones

Philips SHE2850/27 In-Ear Extra Bass Headphones

Nike SHJ045 Headband Headphone (White)

Philips SHN7500-27 Noise Canceling Headphone

Nike SHJ055 Extra Large Speaker Neckband Headphone - Black

Panasonic RP-HS43 Clip-On Headphones with XBS? Extra Bass System (Black)

Philips SHE2648/27 In Ear Headphone (Pink)




Philips SHE2641/27 In Ear Headphone (Silver/Black)

JVC HAFX66B Air Cushion Headphones (Black)

Nike SHJ036 Flexible Earhook Headphone (White)

Philips SHJ066/27 Nike Sport In-Ear Headphones

PHILIPS USA HS-320 3D Flexible Earhooks

Philips Color Tune SHE2644/27 In Ear Headphone (Green)

Coby CVE92 Isolation Stereo Earphones

Philips HN050 Noise Canceling Lightweight Headphones with Neckband

Philips SHE3621/27 Bubbles of Fun In-Ear Headphone (Green)

JVC HAFX66W Air Cushion Headphones (White)

Philips Color Match In-Ear Headphones (Green)

Philips HS510 Behind-the-Head Sport Lightweight Headphone with Neckband

Philips SHS5300/37 Ultra Behind-The-Head Headphone

Philips SHE9551/27 In Ear Headphones

DIGITAL SPORT SECURE FIT FLEXIBLE HOOK EARBUDS HEADPHONES RUBBERIZED

Philips SHE3623/27 In Ear Headphone (Sea Foam Green)

Duplex Headphone Adapter

Sony MDR-J10 h.ear Headphones with Non-Slip Design (Black)

Sony MDR-XD200 Stereo Headphones

Philips SHE9621/27 In Ear Headphones




Philips SHE3620/27 Bubbles of Fun In-Ear Headphone (Pink)

Philips Magnavox Secure Fit Earbuds

RCA HP242 Sport Neckband Headphones

Philips SJM2108/17 Headphone Splitter

Philips SHE3624/27 Bubbles of Fun In-Ear Headphone (Periwinkle)

Philips SHJ047/27 AirPad Headband Headphones (White)

Philips SHE2610 Mix & Match In Ear Headphones

Nike SHJ025 Flexible Earhook Headphone (White)

Philips Color Match In-Ear Headphones (Pink)

Philips Lightweight Headphones

Philips Swarovski Active Crystals Space Jet Hematite In-Ear Headphones 959367

Philips SHE2635/27 Color Match In-Ear Headphone (Purple)

Philips SHE2660/37 In Ear Headphone (Black/Silver)

Philips Color Tune SHE2647/27 In Ear Headphone (Red)

Philips Lightweight Headphones (HL130)

Flexible Sports Style Ear-Hook Headphones - White

Philips 3.5mm Stereo Y Adapter 1 Plug To 2 Jacks

Philips SHN2500 - Headphones ( ear-bud ) - active noise canceling

Vitual Surround Sound Earbuds - Black

Philips 20Ft Headphone Ext Cable 3 Adptrs